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1. Ad Blocker - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: [quote=Lan Wang]One as above me, we pay a sub. Usually when you sub, it means no more commercials. Why am I on paid streaming service...no ads. Hulu. I have never really noticed to the point of caring about ads. Did it k...
- by Mandar Amelana - at 2016.11.03 14:01:24
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2. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
My .02 ISK The frustration here is that bumping with the intention of aiding in a gank is an obvious aggressive act and done so right in front of CONCORD forces. It would be like a cop watching as a person holds another person down with the inten...
- by Mandar Amelana - at 2016.02.02 19:44:56
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3. Remove holstiles from owned stations / citadels - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Scenario A: So my wife pisses me off. I'm in a really bad mood. I log into eve looking to club a baby seal to feel better about myself. Sigh, no baby seal. What to do.... what to do. Hey, I'm a director and there are...
- by Mandar Amelana - at 2016.02.02 16:57:21
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4. Remove holstiles from owned stations / citadels - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Mandar Amelana wrote: I have to agree that this could be used to benefit oneself in terms of moving goods which would eliminate a good bit of content in terms of trying to disrupt logistics. But why can't it simply m...
- by Mandar Amelana - at 2016.02.02 15:02:22
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5. Adjust/remove Advanced Spaceship Command skill - in Player Features and Ideas Discussion [original thread]
Heiluri wrote: Do we really want to give all those ships 25% agility bonus though?(Which they would get since that skill would be required to fly them) AF's would be the only one I'd be ok with (even then that's only a small portion of the ...
- by Mandar Amelana - at 2016.02.01 20:39:50
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6. Can we please get hyperlink capabilities on Gate - in Player Features and Ideas Discussion [original thread]
So I know this is not a high priority item, but I figure if enough people squeak long enough about it, it will eventually get some attention. I have to use the gate.eveonline.com site a lot for in game communication, and while it is a great asset...
- by Mandar Amelana - at 2016.02.01 19:25:43
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7. Remove holstiles from owned stations / citadels - in Player Features and Ideas Discussion [original thread]
I have to agree that this could be used to benefit oneself in terms of moving goods which would eliminate a good bit of content in terms of trying to disrupt logistics. But why can't it simply move them to a deadspace point within the system the ...
- by Mandar Amelana - at 2016.02.01 19:23:03
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8. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Liking what I see with the Phobos! I hardly ever post, but everything about this idea is great. Please consider this, CCP.
- by Mandar Amelana - at 2014.10.16 17:25:00
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